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UnitAI.cpp File Reference
#include "UnitAI.h"
#include "Player.h"
#include "Creature.h"
#include "SpellAuras.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellInfo.h"
#include "Spell.h"
#include "CreatureAIImpl.h"
+ Include dependency graph for UnitAI.cpp:

Macros

#define UPDATE_TARGET(a)   {if (AIInfo->target<a) AIInfo->target=a;}
 

Macro Definition Documentation

#define UPDATE_TARGET (   a)    {if (AIInfo->target<a) AIInfo->target=a;}