bool IsInCombat() const
Definition: Unit.h:1584
ObjectGuid::LowType GetSpawnId() const
Definition: Creature.h:487
bool IsAlive() const
Definition: Unit.h:1692
Definition: icecrown_citadel.h:277
uint32 GetEntry() const
Definition: Object.h:107
The documentation for this class was generated from the following file: