achievement_once_bitten_twice_shy_v::achievement_once_bitten_twice_shy_v |
( |
| ) |
|
|
inline |
AchievementCriteriaScript(const char *name)
Definition: ScriptMgr.cpp:1658
bool achievement_once_bitten_twice_shy_v::OnCheck |
( |
Player * |
source, |
|
|
Unit * |
target |
|
) |
| |
|
inlineoverridevirtual |
Implements AchievementCriteriaScript.
884 return lanaThelAI->WasVampire(source->GetGUID());
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:28
Definition: boss_blood_queen_lana_thel.cpp:142
UnitAI * GetAI()
Definition: Unit.h:1331
The documentation for this class was generated from the following file: