#include <SplineExtrapolationMode.h>
Describes the behavior of G3D::Spline, etc. when accessing a time outside of the control point range.
Refer to these as scoped enums, e.g., SplineExtrapolationMode m = SplineExtrapolationMode::CLAMP;
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Uses the "Intelligent Enum" design pattern http://www.codeguru.com/cpp/cpp/cpp_mfc/article.php/c4001/
static const char* G3D::SplineExtrapolationMode::toString |
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Value & |
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inlinestaticprivate |
42 static const char* str[] = {
"CYCLIC",
"LINEAR",
"CLAMP",
NULL};
44 const char* s = str[i];
arena_t NULL
Definition: jemalloc_internal.h:624
Value G3D::SplineExtrapolationMode::value |
The documentation for this class was generated from the following file: