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TrinityCore
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#include <DBCStructure.h>
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| uint32 | Expansion () const |
| bool | IsDungeon () const |
| bool | IsNonRaidDungeon () const |
| bool | Instanceable () const |
| bool | IsRaid () const |
| bool | IsBattleground () const |
| bool | IsBattleArena () const |
| bool | IsBattlegroundOrArena () const |
| bool | IsWorldMap () const |
| bool | GetEntrancePos (int32 &mapid, float &x, float &y) const |
| bool | IsContinent () const |
| bool | IsDynamicDifficultyMap () const |
| bool | IsGarrison () const |
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| uint32 MapEntry::AreaTableID |
| int32 MapEntry::CorpseMapID |
| DBCPosition2D MapEntry::CorpsePos |
| int32 MapEntry::CosmeticParentMapID |
| uint32 MapEntry::ExpansionID |
| uint32 MapEntry::Flags |
| uint32 MapEntry::ID |
| uint32 MapEntry::InstanceType |
| uint32 MapEntry::LoadingScreenID |
| char* MapEntry::MapName_lang |
| uint32 MapEntry::MaxPlayers |
| int32 MapEntry::ParentMapID |
| uint32 MapEntry::RaidOffset |
1.8.8