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FileSystem.cpp File Reference
#include "G3D/FileSystem.h"
#include "G3D/System.h"
#include "G3D/stringutils.h"
#include "G3D/fileutils.h"
#include <sys/stat.h>
#include <sys/types.h>
#include "G3D/g3dfnmatch.h"
#include "G3D/BinaryInput.h"
#include "G3D/BinaryOutput.h"
#include <dirent.h>
#include <fnmatch.h>
#include <unistd.h>
+ Include dependency graph for FileSystem.cpp:

Namespaces

 G3D
 

Macros

#define _getcwd   getcwd
 
#define _stat   stat
 
#define stricmp   strcasecmp
 
#define strnicmp   strncasecmp
 

Functions

static int G3D::fixslash (int c)
 

Variables

static FileSystem * G3D::common = NULL
 
static Set< std::string > G3D::_filesUsed
 

Macro Definition Documentation

#define _getcwd   getcwd
#define _stat   stat
#define stricmp   strcasecmp
#define strnicmp   strncasecmp