TrinityCore
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#include <BattlefieldWG.h>
Public Attributes | |
uint32 | entry |
uint32 | WorldState |
float | x |
float | y |
float | z |
float | o |
WintergraspGameObjectBuildingType | type |
uint32 WintergraspBuildingSpawnData::entry |
float WintergraspBuildingSpawnData::o |
WintergraspGameObjectBuildingType WintergraspBuildingSpawnData::type |
uint32 WintergraspBuildingSpawnData::WorldState |
float WintergraspBuildingSpawnData::x |
float WintergraspBuildingSpawnData::y |
float WintergraspBuildingSpawnData::z |