TrinityCore
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#include <ReputationMgr.h>
Public Attributes | |
uint32 | ID |
RepListID | ReputationListID |
int32 | Standing |
uint8 | Flags |
bool | needSend |
bool | needSave |
uint8 FactionState::Flags |
uint32 FactionState::ID |
bool FactionState::needSave |
bool FactionState::needSend |
RepListID FactionState::ReputationListID |
int32 FactionState::Standing |