46 itr->second.Flags |= flag;
50 stmt->
setUInt8(0, itr->second.Flags);
52 stmt->
setUInt64(2, friendGuid.GetCounter());
63 stmt->
setUInt64(1, friendGuid.GetCounter());
ObjectGuid const & GetPlayerGUID() const
Definition: SocialMgr.h:120
#define SOCIALMGR_FRIEND_LIMIT
Definition: SocialMgr.h:100
void Execute(const char *sql)
Definition: DatabaseWorkerPool.h:87
Definition: CharacterDatabase.h:365
void setUInt8(const uint8 index, const uint8 value)
Definition: PreparedStatement.cpp:97
Definition: PreparedStatement.h:74
Definition: CharacterDatabase.h:366
PreparedStatement * GetPreparedStatement(PreparedStatementIndex index)
Definition: DatabaseWorkerPool.h:263
PlayerSocialMap _playerSocialMap
Definition: SocialMgr.h:129
void setUInt64(const uint8 index, const uint64 value)
Definition: PreparedStatement.cpp:124
#define SOCIALMGR_IGNORE_LIMIT
Definition: SocialMgr.h:101
CharacterDatabaseWorkerPool CharacterDatabase
Accessor to the character database.
Definition: DatabaseEnv.cpp:21
Definition: SocialMgr.h:40
uint32 GetNumberOfSocialsWithFlag(SocialFlag flag)
Definition: SocialMgr.cpp:27