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pet_generic.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Player.h"
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Classes

class  npc_pet_gen_mojo
 
struct  npc_pet_gen_mojo::npc_pet_gen_mojoAI
 

Enumerations

enum  Mojo { SAY_MOJO = 0, SPELL_FEELING_FROGGY = 43906, SPELL_SEDUCTION_VISUAL = 43919 }
 

Functions

void AddSC_generic_pet_scripts ()
 

Enumeration Type Documentation

enum Mojo
Enumerator
SAY_MOJO 
SPELL_FEELING_FROGGY 
SPELL_SEDUCTION_VISUAL 
28 {
29  SAY_MOJO = 0,
30 
31  SPELL_FEELING_FROGGY = 43906,
33 };
Definition: pet_generic.cpp:31
Definition: pet_generic.cpp:29
Definition: pet_generic.cpp:32

Function Documentation

void AddSC_generic_pet_scripts ( )
91 {
92  new npc_pet_gen_mojo();
93 }
Definition: pet_generic.cpp:35

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