TrinityCore
|
#include "Creature.h"
Go to the source code of this file.
Classes | |
struct | TempSummonData |
Stores data for temp summons. More... | |
class | TempSummon |
class | Minion |
class | Guardian |
class | Puppet |
class | ForcedUnsummonDelayEvent |
Enumerations | |
enum | SummonerType { SUMMONER_TYPE_CREATURE = 0, SUMMONER_TYPE_GAMEOBJECT = 1, SUMMONER_TYPE_MAP = 2 } |
enum SummonerType |