#include <Object.h>
void MovementInfo::TransportInfo::Reset |
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inline |
uint32 prevTime
Definition: Object.h:293
void Relocate(float x, float y)
Definition: Position.h:67
uint32 vehicleId
Definition: Object.h:294
int8 seat
Definition: Object.h:291
void Clear()
Definition: ObjectGuid.h:215
Position pos
Definition: Object.h:290
ObjectGuid guid
Definition: Object.h:289
uint32 time
Definition: Object.h:292
Position MovementInfo::TransportInfo::pos |
uint32 MovementInfo::TransportInfo::prevTime |
int8 MovementInfo::TransportInfo::seat |
uint32 MovementInfo::TransportInfo::time |
uint32 MovementInfo::TransportInfo::vehicleId |
The documentation for this struct was generated from the following file:
- src/server/game/Entities/Object/Object.h