#include <GroupReference.h>
GroupReference::GroupReference |
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inline |
uint8 iSubGroup
Definition: GroupReference.h:30
GroupReference::~GroupReference |
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inline |
void unlink()
Definition: Reference.h:61
uint8 GroupReference::getSubGroup |
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const |
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inline |
uint8 iSubGroup
Definition: GroupReference.h:30
Reference< TO, FROM > * next()
Definition: Reference.h:83
Definition: GroupReference.h:27
Reference< TO, FROM > * next()
Definition: Reference.h:83
Definition: GroupReference.h:27
void GroupReference::setSubGroup |
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uint8 |
pSubGroup | ) |
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inline |
uint8 iSubGroup
Definition: GroupReference.h:30
void GroupReference::sourceObjectDestroyLink |
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overrideprotectedvirtual |
void GroupReference::targetObjectBuildLink |
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overrideprotectedvirtual |
Implements Reference< Group, Player >.
void LinkMember(GroupReference *pRef)
Definition: Group.cpp:2680
Group * getTarget() const
Definition: Reference.h:94
void GroupReference::targetObjectDestroyLink |
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overrideprotectedvirtual |
uint8 GroupReference::iSubGroup |
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protected |
The documentation for this class was generated from the following files: