#include <Player.h>
bool IsHostile
Definition: Player.h:422
bool IsInHostileArea
Definition: Player.h:423
bool IsInFFAPvPArea
Marks if player is in a sanctuary or friendly capital city
Definition: Player.h:425
bool IsInNoPvPArea
Marks if player is in an area which forces PvP flag
Definition: Player.h:424
time_t EndTimer
Marks if player is in an FFAPvP area (such as Gurubashi Arena)
Definition: Player.h:426
Marks if player is in an FFAPvP area (such as Gurubashi Arena)
bool PvPInfo::IsInFFAPvPArea |
Marks if player is in a sanctuary or friendly capital city
bool PvPInfo::IsInHostileArea |
bool PvPInfo::IsInNoPvPArea |
Marks if player is in an area which forces PvP flag
The documentation for this struct was generated from the following file:
- src/server/game/Entities/Player/Player.h