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JumpCheck Class Reference
Public Member Functions
bool
operator()
(
WorldObject
*object)
const
Member Function Documentation
bool
JumpCheck::operator()
(
WorldObject
*
object
)
const
inline
366
{
367
Player
* player =
object
->ToPlayer();
368
return
(player && (player->IsFalling() || player->HasUnitState(
UNIT_STATE_JUMPING
)));
369
}
UNIT_STATE_JUMPING
Definition:
Unit.h:568
HighGuid::Player
The documentation for this class was generated from the following file:
src/server/scripts/Maelstrom/Stonecore/
stonecore.cpp
Generated on Tue Apr 5 2016 20:18:12 for TrinityCore by
1.8.8