TrinityCore
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#include <G3D/Ray.h>
#include <G3D/Table.h>
#include <G3D/BoundsTrait.h>
#include <G3D/PositionTrait.h>
#include "Errors.h"
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Classes | |
struct | NodeCreator< Node > |
class | RegularGrid2D< T, Node, NodeCreatorFunc, PositionFunc > |
struct | RegularGrid2D< T, Node, NodeCreatorFunc, PositionFunc >::Cell |
Macros | |
#define | HGRID_MAP_SIZE (533.33333f * 64.f) |
#define | CELL_SIZE float(HGRID_MAP_SIZE/(float)CELL_NUMBER) |
#define CELL_SIZE float(HGRID_MAP_SIZE/(float)CELL_NUMBER) |
#define HGRID_MAP_SIZE (533.33333f * 64.f) |