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npc_elder_kuruti Class Reference

Public Member Functions

 npc_elder_kuruti ()
 
bool OnGossipHello (Player *player, Creature *creature) override
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override
 
- Public Member Functions inherited from CreatureScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
- Public Member Functions inherited from UnitScript
virtual void OnHeal (Unit *, Unit *, uint32 &)
 
virtual void OnDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
 
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

npc_elder_kuruti::npc_elder_kuruti ( )
inline
250 : CreatureScript("npc_elder_kuruti") { }
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586

Member Function Documentation

bool npc_elder_kuruti::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

253  {
254  if (player->GetQuestStatus(9803) == QUEST_STATUS_INCOMPLETE)
256 
257  player->SEND_GOSSIP_MENU(9226, creature->GetGUID());
258 
259  return true;
260  }
Definition: ScriptedGossip.h:71
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
#define GOSSIP_ITEM_KUR1
Definition: zone_zangarmarsh.cpp:243
Definition: GossipDef.h:59
Definition: QuestDef.h:113

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bool npc_elder_kuruti::OnGossipSelect ( Player player,
Creature creature,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

263  {
264  player->PlayerTalkClass->ClearMenus();
265  switch (action)
266  {
269  player->SEND_GOSSIP_MENU(9227, creature->GetGUID());
270  break;
271  case GOSSIP_ACTION_INFO_DEF + 1:
273  player->SEND_GOSSIP_MENU(9229, creature->GetGUID());
274  break;
275  case GOSSIP_ACTION_INFO_DEF + 2:
276  {
277  if (!player->HasItemCount(24573))
278  {
279  ItemPosCountVec dest;
280  uint32 itemId = 24573;
281  InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, 1, NULL);
282  if (msg == EQUIP_ERR_OK)
283  {
284  player->StoreNewItem(dest, itemId, true);
285  }
286  else
287  player->SendEquipError(msg, NULL, NULL, itemId);
288  }
289  player->SEND_GOSSIP_MENU(9231, creature->GetGUID());
290  break;
291  }
292  }
293  return true;
294  }
#define GOSSIP_ITEM_KUR3
Definition: zone_zangarmarsh.cpp:245
Definition: Unit.h:379
Definition: ScriptedGossip.h:71
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: Item.h:48
Definition: Unit.h:378
#define GOSSIP_ITEM_KUR2
Definition: zone_zangarmarsh.cpp:244
uint32_t uint32
Definition: Define.h:150
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: GossipDef.h:59
InventoryResult
Definition: Item.h:46

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The documentation for this class was generated from the following file: