#include <WorldserverService.h>
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void | SendRequest (uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request, std::function< void(MessageBuffer)> callback) override |
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void | SendRequest (uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request) override |
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void | SendResponse (uint32 serviceHash, uint32 methodId, uint32 token, uint32 status) override |
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void | SendResponse (uint32 serviceHash, uint32 methodId, uint32 token, google::protobuf::Message const *response) override |
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std::string | GetCallerInfo () const override |
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WorldSession * _session
Definition: WorldserverService.h:52
WorldSession * _session
Definition: WorldserverService.h:52
std::string GetPlayerInfo() const
Definition: WorldSession.cpp:195
void SendBattlenetRequest(uint32 serviceHash, uint32 methodId, pb::Message const *request, std::function< void(MessageBuffer)> callback)
Definition: BattlenetHandler.cpp:67
WorldSession * _session
Definition: WorldserverService.h:52
void SendBattlenetRequest(uint32 serviceHash, uint32 methodId, pb::Message const *request, std::function< void(MessageBuffer)> callback)
Definition: BattlenetHandler.cpp:67
WorldSession * _session
Definition: WorldserverService.h:52
WorldSession * _session
Definition: WorldserverService.h:52
void SendBattlenetResponse(uint32 serviceHash, uint32 methodId, uint32 token, pb::Message const *response)
Definition: BattlenetHandler.cpp:39
WorldSession * _session
Definition: WorldserverService.h:52
void SendBattlenetResponse(uint32 serviceHash, uint32 methodId, uint32 token, pb::Message const *response)
Definition: BattlenetHandler.cpp:39
The documentation for this class was generated from the following file: