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mob_generic_creature.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "PassiveAI.h"
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Classes

class  generic_creature
 
struct  generic_creature::generic_creatureAI
 
class  trigger_periodic
 
struct  trigger_periodic::trigger_periodicAI
 
class  trigger_death
 
struct  trigger_death::trigger_deathAI
 

Macros

#define GENERIC_CREATURE_COOLDOWN   5000
 

Functions

void AddSC_generic_creature ()
 

Macro Definition Documentation

#define GENERIC_CREATURE_COOLDOWN   5000

Function Documentation

void AddSC_generic_creature ( )
238 {
239  //new generic_creature;
240  new trigger_periodic();
241  //new trigger_death;
242 }
Definition: mob_generic_creature.cpp:180

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