TrinityCore
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#include <ScriptSystem.h>
Public Attributes | |
uint32 | uiCreatureEntry |
uint32 | uiPointId |
float | fX |
float | fY |
float | fZ |
uint32 | uiWaitTime |
float ScriptPointMove::fX |
float ScriptPointMove::fY |
float ScriptPointMove::fZ |
uint32 ScriptPointMove::uiCreatureEntry |
uint32 ScriptPointMove::uiPointId |
uint32 ScriptPointMove::uiWaitTime |