941 player->PrepareQuestMenu(creature->
GetGUID());
971 player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->
GetGUID());
bool IsVendor() const
Definition: Unit.h:1564
Definition: npc_professions.cpp:138
#define GOSSIP_SENDER_UNLEARN
Definition: npc_professions.cpp:58
Definition: ScriptedGossip.h:71
Definition: npc_professions.cpp:140
Definition: GossipDef.h:62
Definition: ScriptedGossip.h:59
#define GOSSIP_TEXT_BROWSE_GOODS
Definition: ScriptedGossip.h:26
Definition: SharedDefines.h:3929
Definition: npc_professions.cpp:207
bool IsQuestGiver() const
Definition: Unit.h:1566
Definition: npc_professions.cpp:206
Definition: GossipDef.h:60
#define GOSSIP_UNLEARN_ELEMENTAL
Definition: npc_professions.cpp:92
Definition: npc_professions.cpp:203
Definition: ScriptedGossip.h:60
Definition: npc_professions.cpp:208
Definition: ScriptedGossip.h:73
#define GOSSIP_TEXT_TRAIN
Definition: ScriptedGossip.h:27
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: GossipDef.h:59
#define GOSSIP_UNLEARN_TRIBAL
Definition: npc_professions.cpp:93
uint32 GetEntry() const
Definition: Object.h:107
bool IsTrainer() const
Definition: Unit.h:1565
Definition: npc_professions.cpp:139
Definition: npc_professions.cpp:205
Definition: npc_professions.cpp:204
#define GOSSIP_UNLEARN_DRAGON
Definition: npc_professions.cpp:91