#include <CharacterPackets.h>
Optional<uint8> WorldPackets::Character::CharRaceOrFactionChangeInfo::FaceID |
Optional<uint8> WorldPackets::Character::CharRaceOrFactionChangeInfo::FacialHairStyleID |
bool WorldPackets::Character::CharRaceOrFactionChangeInfo::FactionChange = false |
ObjectGuid WorldPackets::Character::CharRaceOrFactionChangeInfo::Guid |
Optional<uint8> WorldPackets::Character::CharRaceOrFactionChangeInfo::HairColorID |
Optional<uint8> WorldPackets::Character::CharRaceOrFactionChangeInfo::HairStyleID |
std::string WorldPackets::Character::CharRaceOrFactionChangeInfo::Name |
uint8 WorldPackets::Character::CharRaceOrFactionChangeInfo::RaceID = RACE_NONE |
Optional<uint8> WorldPackets::Character::CharRaceOrFactionChangeInfo::SkinID |
The documentation for this struct was generated from the following file: