#include <Player.h>
PlayerInfo::PlayerInfo |
( |
| ) |
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inline |
float positionZ
Definition: Player.h:405
uint32 areaId
Definition: Player.h:402
float orientation
Definition: Player.h:406
PlayerLevelInfo * levelInfo
Definition: Player.h:415
float positionY
Definition: Player.h:404
float positionX
Definition: Player.h:403
uint16 displayId_m
Definition: Player.h:407
uint32 mapId
Definition: Player.h:401
uint16 displayId_f
Definition: Player.h:408
uint16 PlayerInfo::displayId_f |
uint16 PlayerInfo::displayId_m |
float PlayerInfo::orientation |
float PlayerInfo::positionX |
float PlayerInfo::positionY |
float PlayerInfo::positionZ |
The documentation for this struct was generated from the following file:
- src/server/game/Entities/Player/Player.h