#include <Object.h>
void MovementInfo::JumpInfo::Reset |
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uint32 fallTime
Definition: Object.h:309
float cosAngle
Definition: Object.h:311
float zspeed
Definition: Object.h:311
float sinAngle
Definition: Object.h:311
float xyspeed
Definition: Object.h:311
float MovementInfo::JumpInfo::cosAngle |
uint32 MovementInfo::JumpInfo::fallTime |
float MovementInfo::JumpInfo::sinAngle |
float MovementInfo::JumpInfo::xyspeed |
float MovementInfo::JumpInfo::zspeed |
The documentation for this struct was generated from the following file:
- src/server/game/Entities/Object/Object.h