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npc_thassarian Class Reference

Classes

struct  npc_thassarianAI
 

Public Member Functions

 npc_thassarian ()
 
bool OnGossipHello (Player *player, Creature *creature) override
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
- Public Member Functions inherited from UnitScript
virtual void OnHeal (Unit *, Unit *, uint32 &)
 
virtual void OnDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
 
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

npc_thassarian::npc_thassarian ( )
inline
848 : CreatureScript("npc_thassarian") { }
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586

Member Function Documentation

CreatureAI* npc_thassarian::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

1148  {
1149  return new npc_thassarianAI(creature);
1150  }
bool npc_thassarian::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

1122  {
1123  if (creature->IsQuestGiver())
1124  player->PrepareQuestMenu(creature->GetGUID());
1125 
1126  if (player->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE && creature->GetAreaId() == 4128)
1128 
1129  player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
1130 
1131  return true;
1132  }
Definition: ScriptedGossip.h:71
#define GOSSIP_ITEM_T
Definition: zone_borean_tundra.cpp:843
bool IsQuestGiver() const
Definition: Unit.h:1566
uint32 GetAreaId() const
Definition: Object.cpp:1530
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: zone_borean_tundra.cpp:805
Definition: GossipDef.h:59
Definition: QuestDef.h:113

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bool npc_thassarian::OnGossipSelect ( Player player,
Creature creature,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

1135  {
1136  player->PlayerTalkClass->ClearMenus();
1137  switch (action)
1138  {
1139  case GOSSIP_ACTION_INFO_DEF+1:
1140  ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
1141  ENSURE_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(200.0f);
1142  break;
1143  }
1144  return true;
1145  }
Definition: ScriptedEscortAI.h:52
Definition: ScriptedGossip.h:71
#define ENSURE_AI(a, b)
Definition: ScriptedCreature.h:29
CreatureAI * AI() const
Definition: Creature.h:525

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The documentation for this class was generated from the following file: