Definition: boss_blood_prince_council.cpp:105
Definition: ObjectGuid.h:32
Definition: Creature.h:467
void RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:3442
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2443
TypeID GetTypeId() const
Definition: Object.h:113
Definition: icecrown_citadel.h:249
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
Aura * GetAura() const
Definition: SpellScript.cpp:1031
Definition: boss_blood_prince_council.cpp:106