#include <QueryPackets.h>
int32 WorldPackets::Query::QuestPOIBlobData::BlobIndex = 0 |
int32 WorldPackets::Query::QuestPOIBlobData::Flags = 0 |
int32 WorldPackets::Query::QuestPOIBlobData::Floor = 0 |
int32 WorldPackets::Query::QuestPOIBlobData::MapID = 0 |
int32 WorldPackets::Query::QuestPOIBlobData::ObjectiveIndex = 0 |
int32 WorldPackets::Query::QuestPOIBlobData::PlayerConditionID = 0 |
int32 WorldPackets::Query::QuestPOIBlobData::Priority = 0 |
int32 WorldPackets::Query::QuestPOIBlobData::QuestObjectID = 0 |
int32 WorldPackets::Query::QuestPOIBlobData::QuestObjectiveID = 0 |
std::vector<QuestPOIBlobPoint> WorldPackets::Query::QuestPOIBlobData::QuestPOIBlobPointStats |
int32 WorldPackets::Query::QuestPOIBlobData::UnkWoD1 = 0 |
int32 WorldPackets::Query::QuestPOIBlobData::WorldEffectID = 0 |
int32 WorldPackets::Query::QuestPOIBlobData::WorldMapAreaID = 0 |
The documentation for this struct was generated from the following file: