TrinityCore
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#include <MovementPackets.h>
Public Attributes | |
ObjectGuid | ID |
G3D::Vector3 | Direction |
G3D::Vector3 | TransportPosition |
uint32 | TransportID = 0 |
float | Magnitude = 0 |
uint8 | Type = 0 |
G3D::Vector3 WorldPackets::Movement::MovementForce::Direction |
ObjectGuid WorldPackets::Movement::MovementForce::ID |
float WorldPackets::Movement::MovementForce::Magnitude = 0 |
uint32 WorldPackets::Movement::MovementForce::TransportID = 0 |
G3D::Vector3 WorldPackets::Movement::MovementForce::TransportPosition |
uint8 WorldPackets::Movement::MovementForce::Type = 0 |