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TrinityCore
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#include "Common.h"#include "DatabaseEnv.h"#include "WorldPacket.h"#include "WorldSession.h"#include "GridNotifiers.h"#include "GridNotifiersImpl.h"#include "Opcodes.h"#include "Log.h"#include "UpdateMask.h"#include "World.h"#include "ObjectMgr.h"#include "SpellMgr.h"#include "Player.h"#include "Pet.h"#include "Unit.h"#include "Spell.h"#include "DynamicObject.h"#include "Guild.h"#include "UpdateData.h"#include "ObjectAccessor.h"#include "CellImpl.h"#include "SharedDefines.h"#include "LootMgr.h"#include "VMapFactory.h"#include "Battleground.h"#include "Util.h"#include "TemporarySummon.h"#include "Vehicle.h"#include "SpellAuraEffects.h"#include "ScriptMgr.h"#include "ConditionMgr.h"#include "DisableMgr.h"#include "SpellScript.h"#include "InstanceScript.h"#include "SpellInfo.h"#include "DB2Stores.h"#include "Battlefield.h"#include "BattlefieldMgr.h"#include "SpellPackets.h"#include "CombatLogPackets.h"#include "SpellHistory.h"#include "TradeData.h"
Include dependency graph for Spell.cpp:Namespaces | |
| Trinity | |
Macros | |
| #define | DEBUG_TRAJ(a) |
| #define | CHECK_DIST |
Enumerations | |
| enum | GCDLimits { MIN_GCD = 1000, MAX_GCD = 1500 } |
Functions | |
| float | tangent (float x) |
Variables | |
| pEffect | SpellEffects [TOTAL_SPELL_EFFECTS] |
| #define CHECK_DIST |
| #define DEBUG_TRAJ | ( | a | ) |
| enum GCDLimits |
| float tangent | ( | float | x | ) |
| pEffect SpellEffects[TOTAL_SPELL_EFFECTS] |
1.8.8