TrinityCore
|
#include "Common.h"
#include "DatabaseEnv.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Opcodes.h"
#include "Log.h"
#include "UpdateMask.h"
#include "World.h"
#include "ObjectMgr.h"
#include "SpellMgr.h"
#include "Player.h"
#include "Pet.h"
#include "Unit.h"
#include "Spell.h"
#include "DynamicObject.h"
#include "Guild.h"
#include "UpdateData.h"
#include "ObjectAccessor.h"
#include "CellImpl.h"
#include "SharedDefines.h"
#include "LootMgr.h"
#include "VMapFactory.h"
#include "Battleground.h"
#include "Util.h"
#include "TemporarySummon.h"
#include "Vehicle.h"
#include "SpellAuraEffects.h"
#include "ScriptMgr.h"
#include "ConditionMgr.h"
#include "DisableMgr.h"
#include "SpellScript.h"
#include "InstanceScript.h"
#include "SpellInfo.h"
#include "DB2Stores.h"
#include "Battlefield.h"
#include "BattlefieldMgr.h"
#include "SpellPackets.h"
#include "CombatLogPackets.h"
#include "SpellHistory.h"
#include "TradeData.h"
Namespaces | |
Trinity | |
Macros | |
#define | DEBUG_TRAJ(a) |
#define | CHECK_DIST |
Enumerations | |
enum | GCDLimits { MIN_GCD = 1000, MAX_GCD = 1500 } |
Functions | |
float | tangent (float x) |
Variables | |
pEffect | SpellEffects [TOTAL_SPELL_EFFECTS] |
#define CHECK_DIST |
#define DEBUG_TRAJ | ( | a | ) |
enum GCDLimits |
float tangent | ( | float | x | ) |
pEffect SpellEffects[TOTAL_SPELL_EFFECTS] |