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TrinityCore
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#include <ObjectMgr.h>
Public Attributes | |
| float | position_x |
| float | position_y |
| float | position_z |
| float | orientation |
| uint32 | mapId |
| std::string | name |
| std::wstring | wnameLow |
| uint32 GameTele::mapId |
| std::string GameTele::name |
| float GameTele::orientation |
| float GameTele::position_x |
| float GameTele::position_y |
| float GameTele::position_z |
| std::wstring GameTele::wnameLow |
1.8.8