TrinityCore
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#include <ObjectMgr.h>
Public Attributes | |
float | position_x |
float | position_y |
float | position_z |
float | orientation |
uint32 | mapId |
std::string | name |
std::wstring | wnameLow |
uint32 GameTele::mapId |
std::string GameTele::name |
float GameTele::orientation |
float GameTele::position_x |
float GameTele::position_y |
float GameTele::position_z |
std::wstring GameTele::wnameLow |