TrinityCore
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This is the complete list of members for Trinity::PlayerAtMinimumRangeAway, including all inherited members.
fRange | Trinity::PlayerAtMinimumRangeAway | private |
operator()(Player *player) | Trinity::PlayerAtMinimumRangeAway | inline |
PlayerAtMinimumRangeAway(Unit const *unit, float fMinRange) | Trinity::PlayerAtMinimumRangeAway | inline |
unit | Trinity::PlayerAtMinimumRangeAway | private |