TrinityCore
|
#include "GameObjectAI.h"
#include "InstanceScript.h"
#include "Player.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "Spell.h"
#include "icecrown_citadel.h"
Classes | |
class | icecrown_citadel_teleport |
class | at_frozen_throne_teleport |
Functions | |
void | AddSC_icecrown_citadel_teleport () |
Variables | |
static std::vector< uint32 > const | TeleportSpells |
void AddSC_icecrown_citadel_teleport | ( | ) |