float finf()
Definition: g3dmath.cpp:71
std::vector< GroupModel >::const_iterator prims
Definition: WorldModel.cpp:464
float minVol
Definition: WorldModel.cpp:466
float zDist
Definition: WorldModel.cpp:467
std::vector< GroupModel >::const_iterator hit
Definition: WorldModel.cpp:465
Vector3 zVec
Definition: WorldModel.cpp:468
476 if (
prims[entry].IsInsideObject(point,
zVec, group_Z))
486 const GroupModel &gm =
prims[entry];
487 printf(
"%10u %8X %7.3f, %7.3f, %7.3f | %7.3f, %7.3f, %7.3f | z=%f, p_z=%f\n", gm.GetWmoID(), gm.GetMogpFlags(),
488 gm.GetBound().low().x, gm.GetBound().low().y, gm.GetBound().low().z,
489 gm.GetBound().high().x, gm.GetBound().high().y, gm.GetBound().high().z, group_Z, point.
z);
std::vector< GroupModel >::const_iterator prims
Definition: WorldModel.cpp:464
float zDist
Definition: WorldModel.cpp:467
std::vector< GroupModel >::const_iterator hit
Definition: WorldModel.cpp:465
float z
Definition: Vector3.h:62
void printf(BasicWriter< Char > &w, BasicCStringRef< Char > format, ArgList args)
Definition: format.h:3083
Vector3 zVec
Definition: WorldModel.cpp:468
std::vector<GroupModel>::const_iterator VMAP::WModelAreaCallback::hit |
float VMAP::WModelAreaCallback::minVol |
std::vector<GroupModel>::const_iterator VMAP::WModelAreaCallback::prims |
float VMAP::WModelAreaCallback::zDist |
Vector3 VMAP::WModelAreaCallback::zVec |
The documentation for this class was generated from the following file: