TrinityCore
|
#include "WaypointMovementGenerator.h"
#include "ObjectMgr.h"
#include "Transport.h"
#include "MapManager.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "CreatureGroups.h"
#include "Player.h"
#include "MoveSplineInit.h"
#include "MoveSpline.h"
Macros | |
#define | SKIP_SPLINE_POINT_DISTANCE_SQ (40.0f * 40.0f) |
#define | PLAYER_FLIGHT_SPEED 30.0f |
Functions | |
bool | IsNodeIncludedInShortenedPath (TaxiPathNodeEntry const *p1, TaxiPathNodeEntry const *p2) |
#define PLAYER_FLIGHT_SPEED 30.0f |
#define SKIP_SPLINE_POINT_DISTANCE_SQ (40.0f * 40.0f) |
bool IsNodeIncludedInShortenedPath | ( | TaxiPathNodeEntry const * | p1, |
TaxiPathNodeEntry const * | p2 | ||
) |