TrinityCore
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#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "Player.h"
#include "SpellInfo.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Cell.h"
#include "CellImpl.h"
Classes | |
class | npc_omen |
struct | npc_omen::npc_omenAI |
class | npc_giant_spotlight |
struct | npc_giant_spotlight::npc_giant_spotlightAI |
Enumerations | |
enum | Omen { NPC_OMEN = 15467, SPELL_OMEN_CLEAVE = 15284, SPELL_OMEN_STARFALL = 26540, SPELL_OMEN_SUMMON_SPOTLIGHT = 26392, SPELL_ELUNE_CANDLE = 26374, GO_ELUNE_TRAP_1 = 180876, GO_ELUNE_TRAP_2 = 180877, EVENT_CAST_CLEAVE = 1, EVENT_CAST_STARFALL = 2, EVENT_DESPAWN = 3 } |
Functions | |
void | AddSC_moonglade () |
enum Omen |
Enumerator | |
---|---|
NPC_OMEN | |
SPELL_OMEN_CLEAVE | |
SPELL_OMEN_STARFALL | |
SPELL_OMEN_SUMMON_SPOTLIGHT | |
SPELL_ELUNE_CANDLE | |
GO_ELUNE_TRAP_1 | |
GO_ELUNE_TRAP_2 | |
EVENT_CAST_CLEAVE | |
EVENT_CAST_STARFALL | |
EVENT_DESPAWN |
void AddSC_moonglade | ( | ) |