525 int32 damage = mana * 2;
arena_t NULL
Definition: jemalloc_internal.h:624
uint8 GetStackAmount() const
Definition: SpellScript.cpp:1111
Definition: boss_general_vezax.cpp:57
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
int32_t int32
Definition: Define.h:146
G3D::Quat pow(const G3D::Quat &q, double x)
Definition: Quat.h:761
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
int32_t int32
Definition: g3dmath.h:167
Definition: boss_general_vezax.cpp:56
void spell_general_vezax_saronite_vapors::spell_general_vezax_saronite_vapors_AuraScript::Register |
( |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:692
Definition: SharedDefines.h:28
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition: boss_general_vezax.cpp:520
Definition: SpellAuraDefines.h:48
Definition: SpellAuraDefines.h:64
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:693
bool spell_general_vezax_saronite_vapors::spell_general_vezax_saronite_vapors_AuraScript::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition: boss_general_vezax.cpp:57
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: boss_general_vezax.cpp:56
The documentation for this class was generated from the following file: