TrinityCore
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Classes | |
struct | WeatherSeasonChances |
struct | WeatherData |
class | Weather |
Weather for one zone. More... | |
Macros | |
#define | WEATHER_SEASONS 4 |
Enumerations | |
enum | WeatherState : uint32 { WEATHER_STATE_FINE = 0, WEATHER_STATE_FOG = 1, WEATHER_STATE_LIGHT_RAIN = 3, WEATHER_STATE_MEDIUM_RAIN = 4, WEATHER_STATE_HEAVY_RAIN = 5, WEATHER_STATE_LIGHT_SNOW = 6, WEATHER_STATE_MEDIUM_SNOW = 7, WEATHER_STATE_HEAVY_SNOW = 8, WEATHER_STATE_LIGHT_SANDSTORM = 22, WEATHER_STATE_MEDIUM_SANDSTORM = 41, WEATHER_STATE_HEAVY_SANDSTORM = 42, WEATHER_STATE_THUNDERS = 86, WEATHER_STATE_BLACKRAIN = 90, WEATHER_STATE_BLACKSNOW = 106 } |