TrinityCore
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Stores player or group queue info. More...
#include <LFGQueue.h>
Public Member Functions | |
LfgQueueData () | |
LfgQueueData (time_t _joinTime, LfgDungeonSet const &_dungeons, LfgRolesMap const &_roles) | |
Public Attributes | |
time_t | joinTime |
Player queue join time (to calculate wait times) More... | |
uint8 | tanks |
Tanks needed. More... | |
uint8 | healers |
Healers needed. More... | |
uint8 | dps |
Dps needed. More... | |
LfgDungeonSet | dungeons |
Selected Player/Group Dungeon/s. More... | |
LfgRolesMap | roles |
Selected Player Role/s. More... | |
std::string | bestCompatible |
Best compatible combination of people queued. More... | |
Stores player or group queue info.
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inline |
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inline |
std::string lfg::LfgQueueData::bestCompatible |
Best compatible combination of people queued.
uint8 lfg::LfgQueueData::dps |
Dps needed.
LfgDungeonSet lfg::LfgQueueData::dungeons |
Selected Player/Group Dungeon/s.
uint8 lfg::LfgQueueData::healers |
Healers needed.
time_t lfg::LfgQueueData::joinTime |
Player queue join time (to calculate wait times)
LfgRolesMap lfg::LfgQueueData::roles |
Selected Player Role/s.
uint8 lfg::LfgQueueData::tanks |
Tanks needed.