#include <GridNotifiers.h>
Trinity::FriendlyMissingBuffInRange::FriendlyMissingBuffInRange |
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Unit const * |
obj, |
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float |
range, |
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uint32 |
spellid |
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) |
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inline |
uint32 i_spell
Definition: GridNotifiers.h:794
Unit const * i_obj
Definition: GridNotifiers.h:792
float i_range
Definition: GridNotifiers.h:793
bool Trinity::FriendlyMissingBuffInRange::operator() |
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Unit * |
u | ) |
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inline |
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0) const
Definition: Unit.cpp:4240
bool IsInCombat() const
Definition: Unit.h:1584
bool IsWithinDistInMap(WorldObject const *obj, float dist2compare, bool is3D=true) const
Definition: Object.cpp:1663
uint32 i_spell
Definition: GridNotifiers.h:794
Unit const * i_obj
Definition: GridNotifiers.h:792
bool IsAlive() const
Definition: Unit.h:1692
bool IsHostileTo(Unit const *unit) const
Definition: Unit.cpp:7165
float i_range
Definition: GridNotifiers.h:793
Unit const* Trinity::FriendlyMissingBuffInRange::i_obj |
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private |
float Trinity::FriendlyMissingBuffInRange::i_range |
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private |
uint32 Trinity::FriendlyMissingBuffInRange::i_spell |
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private |
The documentation for this class was generated from the following file: