#include <DBCStructure.h>
uint32 SpellEntry::AuraOptionsID |
uint32 SpellEntry::AuraRestrictionsID |
uint32 SpellEntry::CastingRequirementsID |
uint32 SpellEntry::CategoriesID |
uint32 SpellEntry::ClassOptionsID |
uint32 SpellEntry::CooldownsID |
uint32 SpellEntry::DescriptionVariablesID |
uint32 SpellEntry::EquippedItemsID |
uint32 SpellEntry::InterruptsID |
char* SpellEntry::Name_lang |
uint32 SpellEntry::RequiredProjectID |
uint32 SpellEntry::ShapeshiftID |
uint32 SpellEntry::SpellMissileID |
uint32 SpellEntry::TargetRestrictionsID |
The documentation for this struct was generated from the following file: