#include <Object.h>
GridReference< T > _gridRef
Definition: Object.h:364
bool IsInGrid() const
Definition: Object.h:360
void link(TO *toObj, FROM *fromObj)
Definition: Reference.h:46
#define ASSERT
Definition: Errors.h:55
GridReference< T > _gridRef
Definition: Object.h:364
bool isValid() const
Definition: Reference.h:78
void unlink()
Definition: Reference.h:61
GridReference< T > _gridRef
Definition: Object.h:364
bool IsInGrid() const
Definition: Object.h:360
#define ASSERT
Definition: Errors.h:55
The documentation for this class was generated from the following file:
- src/server/game/Entities/Object/Object.h