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TrinityCore
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This is the complete list of members for VMAP::GModelRayCallback, including all inherited members.
GModelRayCallback(const std::vector< MeshTriangle > &tris, const std::vector< Vector3 > &vert) | VMAP::GModelRayCallback | inline |
hit | VMAP::GModelRayCallback | |
operator()(const G3D::Ray &ray, uint32 entry, float &distance, bool) | VMAP::GModelRayCallback | inline |
triangles | VMAP::GModelRayCallback | |
vertices | VMAP::GModelRayCallback |