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TrinityCore
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#include "G3D/platform.h"
#include "G3D/g3dmath.h"
#include "G3D/unorm8.h"
#include "G3D/HashTrait.h"
#include <string>
Go to the source code of this file.
Classes | |
class | G3D::Color1 |
struct | HashTrait< G3D::Color1 > |
Namespaces | |
G3D | |
Functions | |
G3D::Color1 | operator* (float f, G3D::Color1 c) |
Monochrome Color class
Morgan McGuire, http://graphics.cs.williams.edu 2007-01-31 2011-08-20
Copyright 2000-2012, Morgan McGuire. All rights reserved.
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