#include <adtfile.h>
uint32 MapChunkHeader::effectId |
uint32 MapChunkHeader::nDoodadRefs |
uint32 MapChunkHeader::nEffectDoodad |
uint32 MapChunkHeader::nLayers |
uint32 MapChunkHeader::nMapObjRefs |
uint32 MapChunkHeader::nSndEmitters |
uint32 MapChunkHeader::ofsAlpha |
uint32 MapChunkHeader::ofsHeight |
uint32 MapChunkHeader::ofsLayer |
uint32 MapChunkHeader::ofsLiquid |
uint32 MapChunkHeader::ofsNormal |
uint32 MapChunkHeader::ofsRefs |
uint32 MapChunkHeader::ofsShadow |
uint32 MapChunkHeader::ofsSndEmitters |
uint32 MapChunkHeader::predTex |
uint32 MapChunkHeader::sizeAlpha |
uint32 MapChunkHeader::sizeLiquid |
uint32 MapChunkHeader::sizeShadow |
uint32 MapChunkHeader::textureId |
float MapChunkHeader::xpos |
float MapChunkHeader::ypos |
float MapChunkHeader::zpos |
The documentation for this struct was generated from the following file: