#include <adtfile.h>
| uint32 MapChunkHeader::effectId |
| uint32 MapChunkHeader::nDoodadRefs |
| uint32 MapChunkHeader::nEffectDoodad |
| uint32 MapChunkHeader::nLayers |
| uint32 MapChunkHeader::nMapObjRefs |
| uint32 MapChunkHeader::nSndEmitters |
| uint32 MapChunkHeader::ofsAlpha |
| uint32 MapChunkHeader::ofsHeight |
| uint32 MapChunkHeader::ofsLayer |
| uint32 MapChunkHeader::ofsLiquid |
| uint32 MapChunkHeader::ofsNormal |
| uint32 MapChunkHeader::ofsRefs |
| uint32 MapChunkHeader::ofsShadow |
| uint32 MapChunkHeader::ofsSndEmitters |
| uint32 MapChunkHeader::predTex |
| uint32 MapChunkHeader::sizeAlpha |
| uint32 MapChunkHeader::sizeLiquid |
| uint32 MapChunkHeader::sizeShadow |
| uint32 MapChunkHeader::textureId |
| float MapChunkHeader::xpos |
| float MapChunkHeader::ypos |
| float MapChunkHeader::zpos |
The documentation for this struct was generated from the following file: