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MapChunkHeader Struct Reference

#include <adtfile.h>

Public Attributes

uint32 flags
 
uint32 ix
 
uint32 iy
 
uint32 nLayers
 
uint32 nDoodadRefs
 
uint32 ofsHeight
 
uint32 ofsNormal
 
uint32 ofsLayer
 
uint32 ofsRefs
 
uint32 ofsAlpha
 
uint32 sizeAlpha
 
uint32 ofsShadow
 
uint32 sizeShadow
 
uint32 areaid
 
uint32 nMapObjRefs
 
uint32 holes
 
uint16 s1
 
uint16 s2
 
uint32 d1
 
uint32 d2
 
uint32 d3
 
uint32 predTex
 
uint32 nEffectDoodad
 
uint32 ofsSndEmitters
 
uint32 nSndEmitters
 
uint32 ofsLiquid
 
uint32 sizeLiquid
 
float zpos
 
float xpos
 
float ypos
 
uint32 textureId
 
uint32 props
 
uint32 effectId
 

Member Data Documentation

uint32 MapChunkHeader::areaid
uint32 MapChunkHeader::d1
uint32 MapChunkHeader::d2
uint32 MapChunkHeader::d3
uint32 MapChunkHeader::effectId
uint32 MapChunkHeader::flags
uint32 MapChunkHeader::holes
uint32 MapChunkHeader::ix
uint32 MapChunkHeader::iy
uint32 MapChunkHeader::nDoodadRefs
uint32 MapChunkHeader::nEffectDoodad
uint32 MapChunkHeader::nLayers
uint32 MapChunkHeader::nMapObjRefs
uint32 MapChunkHeader::nSndEmitters
uint32 MapChunkHeader::ofsAlpha
uint32 MapChunkHeader::ofsHeight
uint32 MapChunkHeader::ofsLayer
uint32 MapChunkHeader::ofsLiquid
uint32 MapChunkHeader::ofsNormal
uint32 MapChunkHeader::ofsRefs
uint32 MapChunkHeader::ofsShadow
uint32 MapChunkHeader::ofsSndEmitters
uint32 MapChunkHeader::predTex
uint32 MapChunkHeader::props
uint16 MapChunkHeader::s1
uint16 MapChunkHeader::s2
uint32 MapChunkHeader::sizeAlpha
uint32 MapChunkHeader::sizeLiquid
uint32 MapChunkHeader::sizeShadow
uint32 MapChunkHeader::textureId
float MapChunkHeader::xpos
float MapChunkHeader::ypos
float MapChunkHeader::zpos

The documentation for this struct was generated from the following file: