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QuestItem Struct Reference
#include <
LootMgr.h
>
Public Member Functions
QuestItem
()
QuestItem
(
uint8
_index,
bool
_islooted=
false
)
Public Attributes
uint8
index
bool
is_looted
Constructor & Destructor Documentation
QuestItem::QuestItem
(
)
inline
196
:
index
(0),
is_looted
(
false
) { }
QuestItem::is_looted
bool is_looted
Definition:
LootMgr.h:193
QuestItem::index
uint8 index
Definition:
LootMgr.h:192
QuestItem::QuestItem
(
uint8
_index
,
bool
_islooted
=
false
)
inline
199
:
index
(_index),
is_looted
(_islooted) { }
QuestItem::is_looted
bool is_looted
Definition:
LootMgr.h:193
QuestItem::index
uint8 index
Definition:
LootMgr.h:192
Member Data Documentation
uint8
QuestItem::index
bool
QuestItem::is_looted
The documentation for this struct was generated from the following file:
src/server/game/Loot/
LootMgr.h
Generated on Tue Apr 5 2016 20:22:43 for TrinityCore by
1.8.8