TrinityCore
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#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "hyjalAI.h"
#include "Player.h"
Classes | |
class | npc_jaina_proudmoore |
class | npc_thrall |
class | npc_tyrande_whisperwind |
Macros | |
#define | GOSSIP_ITEM_BEGIN_ALLY "My companions and I are with you, Lady Proudmoore." |
#define | GOSSIP_ITEM_ANETHERON "We are ready for whatever Archimonde might send our way, Lady Proudmoore." |
#define | GOSSIP_ITEM_BEGIN_HORDE "I am with you, Thrall." |
#define | GOSSIP_ITEM_AZGALOR "We have nothing to fear." |
#define | GOSSIP_ITEM_RETREAT "We can't keep this up. Let's retreat!" |
#define | GOSSIP_ITEM_TYRANDE "Aid us in defending Nordrassil" |
#define | ITEM_TEAR_OF_GODDESS 24494 |
#define | GOSSIP_ITEM_GM1 "[GM] Toggle Debug Timers" |
Functions | |
void | AddSC_hyjal () |
#define GOSSIP_ITEM_ANETHERON "We are ready for whatever Archimonde might send our way, Lady Proudmoore." |
#define GOSSIP_ITEM_AZGALOR "We have nothing to fear." |
#define GOSSIP_ITEM_BEGIN_ALLY "My companions and I are with you, Lady Proudmoore." |
#define GOSSIP_ITEM_BEGIN_HORDE "I am with you, Thrall." |
#define GOSSIP_ITEM_GM1 "[GM] Toggle Debug Timers" |
#define GOSSIP_ITEM_RETREAT "We can't keep this up. Let's retreat!" |
#define GOSSIP_ITEM_TYRANDE "Aid us in defending Nordrassil" |
#define ITEM_TEAR_OF_GODDESS 24494 |
void AddSC_hyjal | ( | ) |