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WorldPackets::Spells::MissileTrajectoryResult Struct Reference

#include <SpellPackets.h>

Public Attributes

uint32 TravelTime = 0
 
float Pitch = 0.0f
 

Member Data Documentation

float WorldPackets::Spells::MissileTrajectoryResult::Pitch = 0.0f
uint32 WorldPackets::Spells::MissileTrajectoryResult::TravelTime = 0

The documentation for this struct was generated from the following file: