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WorldPackets::Spells::MissileTrajectoryResult Struct Reference
#include <
SpellPackets.h
>
Public Attributes
uint32
TravelTime
= 0
float
Pitch
= 0.0f
Member Data Documentation
float WorldPackets::Spells::MissileTrajectoryResult::Pitch = 0.0f
uint32
WorldPackets::Spells::MissileTrajectoryResult::TravelTime = 0
The documentation for this struct was generated from the following file:
src/server/game/Server/Packets/
SpellPackets.h
Generated on Tue Apr 5 2016 20:41:53 for TrinityCore by
1.8.8