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CombatAI.h File Reference
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
#include "ConditionMgr.h"
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Classes

class  AggressorAI
 
class  CombatAI
 
class  CasterAI
 
struct  ArcherAI
 
struct  TurretAI
 
struct  VehicleAI
 

Macros

#define VEHICLE_CONDITION_CHECK_TIME   1000
 
#define VEHICLE_DISMISS_TIME   5000
 

Typedefs

typedef std::vector< uint32SpellVct
 

Macro Definition Documentation

#define VEHICLE_CONDITION_CHECK_TIME   1000
#define VEHICLE_DISMISS_TIME   5000

Typedef Documentation

typedef std::vector<uint32> SpellVct