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TrinityCore
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#include <assert.h>
#include <string>
#include <vector>
#include <sys/stat.h>
#include <sys/types.h>
#include <stdio.h>
#include "G3D/platform.h"
#include "G3D/unorm8.h"
#include "G3D/Array.h"
#include "G3D/Color4.h"
#include "G3D/Color3.h"
#include "G3D/Vector4.h"
#include "G3D/Vector3.h"
#include "G3D/Vector2.h"
#include "G3D/g3dmath.h"
#include "G3D/debug.h"
#include "G3D/System.h"
Go to the source code of this file.
Classes | |
class | G3D::BinaryInput |
Namespaces | |
G3D | |
Macros | |
#define | DECLARE_READER(ucase, lcase) |
Morgan McGuire, http://graphics.cs.williams.edu
2001-08-09 2013-01-03
Copyright 2000-2012, Morgan McGuire. All rights reserved.