#include <GridNotifiers.h>
float i_range
Definition: GridNotifiers.h:854
bool i_playerOnly
Definition: GridNotifiers.h:855
WorldObject const * i_obj
Definition: GridNotifiers.h:852
Unit const * i_funit
Definition: GridNotifiers.h:853
bool Trinity::AnyFriendlyUnitInObjectRangeCheck::operator() |
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Unit * |
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float i_range
Definition: GridNotifiers.h:854
bool IsWithinDistInMap(WorldObject const *obj, float dist2compare, bool is3D=true) const
Definition: Object.cpp:1663
TypeID GetTypeId() const
Definition: Object.h:113
bool i_playerOnly
Definition: GridNotifiers.h:855
bool IsAlive() const
Definition: Unit.h:1692
WorldObject const * i_obj
Definition: GridNotifiers.h:852
Unit const * i_funit
Definition: GridNotifiers.h:853
bool IsFriendlyTo(Unit const *unit) const
Definition: Unit.cpp:7170
Definition: ObjectGuid.h:33
Unit const* Trinity::AnyFriendlyUnitInObjectRangeCheck::i_funit |
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private |
bool Trinity::AnyFriendlyUnitInObjectRangeCheck::i_playerOnly |
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float Trinity::AnyFriendlyUnitInObjectRangeCheck::i_range |
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private |
The documentation for this class was generated from the following file: